I’m a havy Blender user. And since we use it more and more in production in the company i work in, i often had the problem, that i needed a shadow catcher. But Blender do not support that feature. It is possible to solve that issue with the node system inside Blender. But that process is realy time consuming.
Hi, my name is Christian lind. I’m a self-taught CG-artist living in Zwingenberg, Germany. I would call myself as a 3d-generalist, so I do know a little bit of everything needed to finish a project.
- Hope Short Film - Teaser 21. Oktober 2016A short but well made video. JulioVII writes: Hello everybody! We present the Teaser of "HOPE", our first short animated film made with Blender. It's currently in production by Uplop Estudio. Hope is a project we are developing at this moment. In this little teaser we are presenting our main character exploring its environment. The [...] The pJulioVII
- Blender sighting - ZoeMatrope: A System for Physical Material Design 21. Oktober 2016mrDan writes: Reality is the most realistic representation. We introduce a material display called ZoeMatrope that can reproduce a variety of materials with high resolution, high dynamic range and high light field fidelity by using real objects and human vision characteristics. ZoeMatrope achieves super-realistic material representation and animation by usinmrDan
- Introduction to Blender scripting for Python programmers talk at PyCon Israel 2016 21. Oktober 2016Tamir Lousky writes: PyCon is a professional conference for python programmers. The first PyCon in Israel was held last May 2-3 (2016). It was a really great conference, with lots of fascinating, useful talks and workshops. It also presented the audience of python coders with an introductory talk about Blender scripting, titled: "Generating, automatingTlousky